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THE NEW WORLD
“Alice opened the door and
found
that it led into a small passage, not much larger
than a
rat-hole: she knelt down and looked
along the passage into the
loveliest garden you ever saw”
Lewis Carroll, Alice's Adventures in Wonderland
We, the advertisers, have permeated every imaginable space, collectively
showering our fellow citizens with 3000 daily offers, promises,
offers of promises and promises of offers, enticements, seductions,
solicitations, invitations, demands, recommendations and thinly
disguised threats. That’s 187.5 every waking hour, 3.1 a
minute.
We have taken over almost every other part of our fellow citizens’
lives. Our ads greet them at home and they welcome them to work;
our ads are on TV, magazines, newspapers, radio, clothes, street
signs, cars, buses, computer monitors, toys, cloth hangers, subways,
stores, food items, bathroom stalls, telephones, trash receptacles,
parking meters, bills, ATMs, money, desks, flip-flops, soda cans,
pizza boxes, coffee mugs, mirrors, tables, and homeless people.
We have painted the sky and branded the beach sand.
We almost have run out of space.
Have you ever dreamt about working back at the time when life
was simple, Bernbach, Bernays and Ogilvy were yet to be born,
television was still a matter of science fiction and the information
space was more like a stately ball room than a chaotic floor of
a stock exchange? Would you, who complain about today’s
media clutter by night and create more of it by day, would you
jump into conversations, interrupt family dinners, sneak into
bedrooms, knock on doors, spray-paint walls, feign romance and
send unwanted letters like there’s no tomorrow?
What would have you done differently? Because you are standing
at the door that is about to swing open to reveal sprawling cities,
endless highways, virgin forests and other undeveloped property,
so utterly devoid of anything branded that it is almost hard on
the eyes, and the choice of what to make of it is now yours.
It is a strange world. It is a world where people kill without
hate, die without pain, re-spawn and die again, hijack cars, operate
spaceships, beat up perfect strangers, command lemmings, lunch
on orcs, befriend elves, and nonchalantly save the universe one
planet at a time. Armed to their teeth, they wield flaming swords
and laser blasters. They carry gold coins and gems, and always
pay cash.
It’s the world of computer games, the promised land of
virtual reality where the wildest dreams come true that for the
30 years of its existence has remained largely impregnable to
us. And if we are finally about to be ushered in, we’d better
know the rules of the place where natives’ revenge can be
swift and spectacular. If you are already afraid of a remote control,
think of what an unleashed swarm of fire-spewing dragons can do
to your precious billboard.
Remember how I asked you whether you could pitch a product to
a god? That’s what this world is all about. We will be pitching
to gods.
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